At this time one of many largest units in Magic: The Gathering‘s current historical past makes its grand arrival ultimately: Final Fantasy, the primary of Magic‘s at-times-controversial “Universes Past” crossovers with different franchises to be given the total standard-legal remedy. It’s a wedding of two of gaming’s most beloved fantasy realms, and with absolute legions of followers of each Magic and Remaining Fantasy to please, it has to hit the highlights and mechanical flavoring of 16 mainline recreation’s price of viable playing cards. From the whole lot we’ve seen of the set within the run as much as at this time’s launch, it appears to be like like Wizards of the Coast and Sq. Enix helped construct a match made in (seventh) heaven—however right here’s a few of our favorite nods to Remaining Fantasy‘s huge legacy that we love most from the set.
Naturally, a few of these references are about key main story factors of their respective Remaining Fantasy titles. In the event you’re not caught up with the 16 mainline video games which have launched over the previous 4 many years, properly, think about your self very flippantly spoiler warned right here.
Tiered Spells Are a Good Mix of Remaining Fantasy and Magic
One of many new mechanical additions the Remaining Fantasy set brings to Magic is the “Tiered” rule: if a participant pays an extra value to the cardboard’s preliminary mana value, they’ll choose from one in all three tiers of energy. Extra mana means extra results—similar to how in Remaining Fantasy a whole lot of magic spells have three evolutionary steps: their base kind, a stronger model of that kind with the suffix -ara, after which its strongest kind with the suffix -aga.
The tiered spells within the set are unfold throughout two totally different kinds: some are given to characterize varied restrict break assaults from Remaining Fantasy VII, reflecting the celebration’s skill to develop stronger particular assaults over the course of the sport. However the ones that characterize a few of Remaining Fantasy‘s elemental and restorative magics are every well attuned to the colour identities they’re assigned to in Magic. Aggressive fireplace and thunder magics are assigned to purple; ice, which as an alternative of doing harm bounces playing cards again into an opponents fingers or libraries, is assigned to blue, which displays that coloration’s archetypal give attention to interruption and management mechanics. It’s a really neat approach to mechanically marry a Remaining Fantasy participant’s understanding of the collection’ base magic system to a Magic participant’s understanding of its personal colours’ archetypes and escalatory results.
Suplex the Prepare, Dammit

Suplex, renamed to Meteor Strike in later variations of Remaining Fantasy VI, is likely one of the many martial talents of Sabin the Monk, letting him… properly, decide an enemy up and flip them within the air to slam them straight again down. However whereas Sabin can use the transfer on a large number of VI‘s huge creatures, probably the most notorious sufferer of the assault—spurring years of web meme historical past—is the truth that he can use it when the celebration encounters the Phantom Prepare after Sabin, Cyan, and Shadow flee the Empire’s invasion of Doma. The Phantom Prepare is, in fact, a spectral haunted steam practice, so it’s very absurd that Sabin can simply decide it up and suplex it prefer it’s no huge deal.
Suplex will get its personal card as a sorcery in Magic, which helps you to do three harm to a creature—fairly fundamental. Besides, a participant who performs Suplex might as an alternative use its second skill, which permits it to particularly exile an artifact card. You already know what’s an artifact within the Remaining Fantasy set? The Phantom Prepare.
Lightning’s Stagger

FF XIII‘s protagonist has a number of playing cards to her identify within the set, however Lightning, Military of One has a number of cool mechanical nods to XIII‘s battle system. The primary is that “Military of One” suffix, a reference to Lightning’s highly effective combo assault of that identify within the recreation—an aggression that’s symbolically matched within the card by giving her a number of offensive key phrases like Trample (which lets her deal extra harm from fight on to a participant) and First Strike (which lets her deal harm earlier than anybody else resolves harm in fight).
Nevertheless it’s Lightning, Military of One’s different rule that’s the neater reference: she has Stagger, a nod to the mechanic of the identical identify in XIII that lets the celebration deal bonus harm to an opponent as soon as they’ve maxed out its stagger gauge by means of regular, repeated assaults for a short time period. In Magic, it lets some other creature that assaults Lightning’s goal, whether or not it’s one other creature or a participant, take double harm for the remainder of the flip. Similar hat!
Sephiroth Yearns to Kill Aerith

One of many most infamous moments within the unique Remaining Fantasy VII is Sephiroth’s homicide of Aerith as she prays within the Metropolis of Ancients. Just like the synergy between Suplex and Phantom Prepare earlier than it, Sephiroth, Fabled Soldier and Aerith have a synergy that grimly displays his fated killing: Aerith’s guidelines let her achieve +1/+1 counters each time you achieve life, and Sephiroth, Fabled Soldier provides you life each time one other creature dies. The fourth time that impact occurs, you possibly can flip Sephiroth over, remodeling him into his highly effective One Winged Angel kind.
However he also can sacrifice any card, together with one in all your individual, each time he assaults. Which, as a rule, triggers “dies” as a mechanic, advancing Sephiroth nearer to his transformation… and Aerith herself has a particular rule that, when she dies, her accrued +1/+1 tokens could be given to all Legendary Creatures you could have in play. So, you probably have them each in play, Sephiroth can sacrifice Aerith for his fourth set off, remodeling, and then reap the advantages of all of the +1/+1 tokens Aerith had constructed up from his attacking. It’s imply! And really flavorful.
Or you may simply play Sephiroth’s Intervention, a black On the spot that destroys any goal creature, if you happen to simply wish to kill an Aerith for funsies.
Remaining Fantasy XIV‘s Remaining Days

One of many largest items of background lore within the critically acclaimed MMORPG Remaining Fantasy XIV is the “Remaining Days,” a cataclysmic apocalypse that occurred hundreds of years up to now that noticed the world of Etheirys, the realm of a precursor race referred to as the Ancients, break into 14 shards throughout a battle between the gods Zodiark and Hydaelyn in an try and stall the Remaining Days’ arrival. A lot of Remaining Fantasy XIV takes place on the first of these reflective shards, the Supply, whereas a few of its expansions have seen gamers journey to the worlds of different shards, like Shadowbringers.
This occasion comes up in a number of poignantly thematic playing cards within the Magic set. Zodiark, Umbral God sees a participant sacrifice half of the creatures they management, as a reference to the sacrifice the Ancients made to summon Zodiark and delay the Remaining Days within the first place. In the meantime, Emet-Selch, Unsundered—one of many few surviving Ancients, haunted by his want to revive the world to what it was in his lifetime—can rework into his godlike type of Hades as soon as 14 playing cards enter your graveyard, and might play playing cards out of your graveyard as soon as he’s carried out so.
Phoenix Down Can Heal… and Hurt

Phoenix Down is an iconic merchandise from throughout Remaining Fantasy, the straightforward revival drugs that allows you to carry again a lifeless celebration member in battle. In Magic, it could actually solely carry again playing cards out of your graveyard with a mana worth of 4 or much less, reflective of its comparatively fundamental type of restorative magic. However even higher is the truth that it has a second skill: you need to use it to exile undead creatures, a nod to the truth that therapeutic gadgets in Remaining Fantasy can be utilized on undead enemies to do harm as an alternative.
Concern the Tonberry

Tonberries might look oddly cute with the dainty little knife and their huge yellow eyes, however each Remaining Fantasy participant is aware of that these inexperienced critters imply enterprise as soon as they get near you. In most of their appearances, Tonberries take a number of turns of fight to slowly inch in direction of your celebration—and as soon as they do, they immediately kill you in a single assault with their chef’s knife. That is splendidly translated into Magic with a mixture of two mechanics: a Tonberry enters play tapped and with a stun counter on it, which suggests it takes two participant turns to be able to assault. As soon as it does assault although, it has First Strike and Deathtouch, that means irrespective of how a lot harm it does to a creature, it is going to at all times do deadly harm.
Galuf’s Sacrifice

Galuf’s demise preventing Exdeath in Remaining Fantasy V is likely one of the recreation’s most iconic moments, made all of the extra bittersweet by the actual fact his talents are handed onto his granddaughter Krile, who joins the celebration in his stead. That inheritance is of course mirrored in Galuf’s Remaining Act, which not solely briefly boosts a creature’s energy (a nod to Galuf going all out as he takes on Exdeath 1v1), however lets it go on +1/+1 tokens equal to its energy when it dies.
Struggle or Flight

An notorious gag second in Remaining Fantasy VII comes when the celebration goes to rescue Aerith from Shinra’s HQ forward of the climactic escape from Midgar. You’re given a easy alternative, in each the unique recreation and in Remake: take the elevator as much as the sixtieth flooring, which stops a number of occasions for a collection of fights, or the “quiet” route… having to manage Cloud as he runs up 59 flights of stairs.
The Magic card Aerith Rescue Mission encapsulates that alternative completely: you possibly can both take the elevator, providing you with three 1/1 Hero Tokens (representing Cloud, Tifa, and Barrett being able to struggle), or you possibly can take the steps, which helps you to faucet and stun as much as three creatures (representing their cardio-induced duress).
The Cycle of Sin

Remaining Fantasy X is constructed across the cycle of Sin, an enormous creature that rises to cull civilizations that develop too giant or too superior—however whose slaughter could be paused for a interval of “Calm” years when a Summoner sacrifices themselves in a last battle towards Sin to summon a last aeon able to defeating Sin… albeit solely briefly, locking the world in a cycle of destruction.
That will get a fairly spot-on mirror within the card Sin, Endless Cataclysm; it not solely removes counters from any variety of creatures on the battlefield (to characterize Sin’s limitation of technological development), but additionally returns to your library when it dies somewhat than dying, that means it could actually’t be conventionally defeated. Its personal bonus counters created from eradicating counters could be given to one in all your different creatures… you understand, so Sin can inherit them twice over when it returns.
Champions From Past the Rift, Heed My Name!

Champions From Past is a multilayered reference for Remaining Fantasy XIV gamers: the identify and the artwork represents the climactic moments of the Shadowbringers enlargement, when the participant is aided by Iconic Catboy G’raha Tia, who summons heroes (aka, different gamers) from throughout the 14 shards of the world to battle Emet-Selch. That group-content focus is mirrored in its guidelines, which helps you to create any variety of Hero tokens whereas additionally providing bonuses for attacking in both teams of 4 or eight creatures. These are references to the 2 normal group sizes for FF XIV‘s multiplayer content material: Gentle Events, teams of 4 for normal dungeon content material; and Full Events, teams of eight usually utilized in more difficult boss fights or endgame raids.
Quistis’ Blue Magic

Remaining Fantasy has all types of various magical archetypes throughout the collection, however Blue Magic is one in all its most arcane emblems within the varied faculties of color-themed magics. Black Magic is primarily damaging elemental spells, White Magic is therapeutic and help, Purple Magic blends the 2, whereas Blue represents a capability to soak up and study the abilities of an enemy opponent. Blue Mages exist throughout a number of Remaining Fantasy video games, however FF VIII‘s Quistis it maybe probably the most well-known. It’s becoming then that not solely is she slotted into Magic‘s blue coloration archetype, however that her Blue Magic skill lets her forged spells from any participant’s graveyard, be it yours or your opponent: and that she forged them with any mana, no matter their unique value.
Kain’s Thoughts Management

Kain Highwind is a captivating foil in Remaining Fantasy IV, his lingering jealousy in direction of FF IV‘s primary character Cecil making him a straightforward goal for the sport’s antagonist, Golbez, to deprave him and brainwash him a number of occasions over the course of the story. Kain’s almost-comical skill to be compelled into betraying you is delightfully woven into Magic together with his card, Kain, Traitorous Dragoon—each time Kain does harm to a different participant, they’ll select to take management of him and he does mirrored harm to his unique proprietor, that means that Kain can bounce forwards and backwards between possession over the course of the sport!
Ashe’s Temptation

A significant turning level in Remaining Fantasy XII comes when Ashe, the exiled princess of the dominion of Dalmasca, finds herself confronted with a harmful temptation: fulfill her future as Ivalice’s generational ruler and use the facility of the almighty crystal referred to as the Solar-Cryst to destroy the Archadian Empire that attacked Dalmasca firstly of the sport, or destroy the Solar-Cryst and free Ivalice from the machinations of its creators.
On the floor, the On the spot Destiny of the Solar-Cryst is a fairly typical Magic card, paying 5 mana to destroy any non-land everlasting. Nevertheless it has a bonus twist: it solely prices three mana if you happen to goal a tapped creature, ie… a creature that’s already attacked you. It’s a really flavorful approach to incorporate Ashe’s temptation in direction of revenge.
Of Course Ignis Cooks

Ignis’ card simply wouldn’t be Ignis if it didn’t embody a capability primarily based round cooking. “I’ve Come Up With a New Recipe!” lets a participant faucet Ignis and pay some mana to exile a card out of your graveyard—and if it was a creature, you possibly can create a meals token, letting a participant regain well being. It’s named, in fact, for Ignis’ meme-worthy repeated catchphrase from Remaining Fantasy XV: the celebration’s cook dinner each time they camped, Ignis might study varied recipes all through XV to grant the celebration varied buffs and standing results after they rested. Specifying the bonus for exiling a creature is itself a cute reference to the truth that Ignis can cook dinner varied meals from the supplies you get from killing creatures throughout XV‘s world, as well.
A Smile Higher Fits a Hero

A number of playing cards all through the Remaining Fantasy set give new themed artwork to already established Magic playing cards. Relic of Legends, a easy mana-generating artifact launched in Dominaria United, is one in all them, however its inclusion within the Remaining Fantasy XIV-themed Commander Deck, Scions & Spellcraft, is given a painful twist. The relic of legend within the new artwork refers to a traumatic sacrifice from Heavensward, XIV‘s first enlargement, when one in all your allies within the kingdom of Ishgard, Haurchefant Greystone, makes an attempt to deflect a magical assault meant to strike the hero… just for his protect to buckle and for the strike to run him by means of as an alternative, killing him. Cue the waterworks!
Ifrit vs. Titan

Conflict of the Eikons refers to one of many standout moments of the latest mainline Final Fantasy, XVI, during which protagonist Clive Rosfield, reworked into the almighty summon Ifrit, scraps with rival summon Titan in an epic battle. Except for wanting as cool because the struggle in XVI does, this sorcery enables you to manipulate the quantity of lore counters on a Saga card below your management: the cardboard archetype that represents Remaining Fantasy‘s varied summon creatures throughout the video games within the set to replicate their standing as highly effective, however limited-time forces in battle.
It’s not solely flavorful in that sense, it’s notably flavorful to Remaining Fantasy XVI. The struggle between Ifrit and Titan is basically the primary time that Clive actually comes into his personal as Ifrit’s “Dominant”, embracing his transformation and pulling out all of the stops to defeat Titan—so it’s solely becoming that that conflict represents the flexibility to govern Sagas on this method!
The Warrior of Gentle Unites All

The Warrior of Gentle is the identify of the character created to characterize the generic celebration members of the very first Remaining Fantasy, who had no set characters and may very well be given any of the collection’ iconic jobs over the course of the sport. Now a quasi-mascot of Remaining Fantasy as a complete, oddly sufficient the Warrior of Gentle doesn’t even have a novel card representing him within the Magic set (he seems on some, however none are particularly centered round him as a personality).
He’s represented, nevertheless, on the “By The Ages” bonus sheet, a collection of playing cards that reprints basic Magic playing cards with paintings drawn from throughout Remaining Fantasy historical past, from character idea work to promotional imagery from every recreation. The Warrior of Gentle is represented on this set of playing cards with a reprint of Jodah the Unifier, an iconic card that’s well-liked in Magic‘s Commander as a “WURBG” archetype: having a price that makes use of one mana from every of Magic‘s 5 colours, a deck with Jodah as its Commander could be constructed out of playing cards from each coloration in flip.
On prime of that, Jodah the Unifier’s talents are constructed round synergies with Legendary Creatures and spells, buffing the extra of them you could have in play and getting extra of them in play as shortly as attainable. Throughout the Remaining Fantasy set most primary characters are represented as Legendary Creatures, so it’s becoming that the Warrior of Gentle can carry collectively heroes and villains from throughout the entire collection to face collectively!
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